USER EXPERIENCE
ChoreIsle - Bachelor Project
A research project about gamification of household chores. This project was created as my individual bachelor thesis at Business Academy Aarhus.
During a 10-week period, my aim was to research what motivates people to do daily chores and if gamification could be utilized to increase this motivation. The research then culminated in a mobile app concept prototype.
I mainly focused on:
Gamification and gameful design
The psychology of motivation
Design and development of a concept prototype in Figma
DABBA - Digital Business Solution
A 2-week long exam project I worked on with three other students at Business Academy Aarhus, Denmark. Our assigned client was DABBA, an Aarhus-based catering company specializing in providing sustainable lunch arrangements tailored for small and medium-sized businesses.
The project primarily delved into digital business topics such as Business Strategy or Digital Integration. Moreover, we developed a Figma prototype to showcase the proposed redesign.
During this project, I was responsible for:
Project management
Digital integration of the proposed redesign
Testing facilitation
UrbanShaper - Hackathon Project
A week-long hackathon during which I helped to create a concept for the Aarhus municipality. In a group of diverse educational backgrounds, we tried to solve the problem of young people not participating in urban development of the city.
The project ended with a sales pitch to stakeholders, where I had the opportunity to practice my presentation and communication skills.
During this project, I was responsible for:
Project management
Design Sprint facilitation
Travel Guide Books App
My final 1. semester project at BAAA. It was an individual exam case, where in a week I had to come up with a digital solution for the Turen går til travel books.
I utilized the Design Thinking Process to plan the whole week and include everything necessary to create a research-based prototype. I learned how to utilize various techniques and framework (e.g., feasibility analysis, user flow diagram, product canvas), and how to present the findings/concept to stakeholders.
Exoplanets App
A week long project, during which I mainly trained my designing skills in Figma. I was tasked with inventing any kind of concept app and then utilize datasets to create a convincing prototype.
For this concept, I came up with the idea of a mobile app about exoplanets. Through this app, people would be able to learn about various livable planets around the universe that could be suited for colonization in the future.
Det Lille Bageri Website
Together with three other students, I helped to develop a website prototype in WordPress for a small bakery in Henne Strand, Denmark as part of our final degree project. I was in charge of Project Management, Website Development, and Digital Marketing Plan.
I got to practice, for example, my leadership skills, coding in PHP, scoping a project, or research triangulation (surveys, interviews, observations).
DISCLAIMER: Due to hosting problems, the website is no longer online.
Techhub Syd Website
Together with three other students, I helped to develop a website prototype for the Techhub Syd Community as part of our final 2. semester project. I was in charge of Project Management, Website Development, and Digital Marketing Plan.
Thanks to this project, I mainly improved in communication with clients, transforming design concepts into prototypes, and social media strategy.
USER EXPERIENCE
ChoreIsle - Bachelor Project
A research project about gamification of household chores. This project was created as my individual bachelor thesis at Business Academy Aarhus.
During a 10-week period, my aim was to research what motivates people to do daily chores and if gamification could be utilized to increase this motivation. The research then culminated in a mobile app concept prototype.
I mainly focused on:
Gamification and gameful design
The psychology of motivation
Design and development of a concept prototype in Figma
DABBA - Digital Business Solution
A 2-week long exam project I worked on with three other students at Business Academy Aarhus, Denmark. Our assigned client was DABBA, an Aarhus-based catering company specializing in providing sustainable lunch arrangements tailored for small and medium-sized businesses.
The project primarily delved into digital business topics such as Business Strategy or Digital Integration. Moreover, we developed a Figma prototype to showcase the proposed redesign.
During this project, I was responsible for:
Project management
Digital integration of the proposed redesign
Testing facilitation
UrbanShaper - Hackathon Project
A week-long hackathon during which I helped to create a concept for the Aarhus municipality. In a group of diverse educational backgrounds, we tried to solve the problem of young people not participating in urban development of the city.
The project ended with a sales pitch to stakeholders, where I had the opportunity to practice my presentation and communication skills.
During this project, I was responsible for:
Project management
Design Sprint facilitation
Travel Guide Books App
My final 1. semester project at BAAA. It was an individual exam case, where in a week I had to come up with a digital solution for the Turen går til travel books.
I utilized the Design Thinking Process to plan the whole week and include everything necessary to create a research-based prototype. I learned how to utilize various techniques and framework (e.g., feasibility analysis, user flow diagram, product canvas), and how to present the findings/concept to stakeholders.
Exoplanets App
A week long project, during which I mainly trained my designing skills in Figma. I was tasked with inventing any kind of concept app and then utilize datasets to create a convincing prototype.
For this concept, I came up with the idea of a mobile app about exoplanets. Through this app, people would be able to learn about various livable planets around the universe that could be suited for colonization in the future.
Det Lille Bageri Website
Together with three other students, I helped to develop a website prototype in WordPress for a small bakery in Henne Strand, Denmark as part of our final degree project. I was in charge of Project Management, Website Development, and Digital Marketing Plan.
I got to practice, for example, my leadership skills, coding in PHP, scoping a project, or research triangulation (surveys, interviews, observations).
DISCLAIMER: Due to hosting problems, the website is no longer online.
Techhub Syd Website
Together with three other students, I helped to develop a website prototype for the Techhub Syd Community as part of our final 2. semester project. I was in charge of Project Management, Website Development, and Digital Marketing Plan.
Thanks to this project, I mainly improved in communication with clients, transforming design concepts into prototypes, and social media strategy.
USER EXPERIENCE
ChoreIsle - Bachelor Project
A research project about gamification of household chores. This project was created as my individual bachelor thesis at Business Academy Aarhus.
During a 10-week period, my aim was to research what motivates people to do daily chores and if gamification could be utilized to increase this motivation. The research then culminated in a mobile app concept prototype.
I mainly focused on:
Gamification and gameful design
The psychology of motivation
Design and development of a concept prototype in Figma
DABBA - Digital Business Solution
A 2-week long exam project I worked on with three other students at Business Academy Aarhus, Denmark. Our assigned client was DABBA, an Aarhus-based catering company specializing in providing sustainable lunch arrangements tailored for small and medium-sized businesses.
The project primarily delved into digital business topics such as Business Strategy or Digital Integration. Moreover, we developed a Figma prototype to showcase the proposed redesign.
During this project, I was responsible for:
Project management
Digital integration of the proposed redesign
Testing facilitation
UrbanShaper - Hackathon Project
A week-long hackathon during which I helped to create a concept for the Aarhus municipality. In a group of diverse educational backgrounds, we tried to solve the problem of young people not participating in urban development of the city.
The project ended with a sales pitch to stakeholders, where I had the opportunity to practice my presentation and communication skills.
During this project, I was responsible for:
Project management
Design Sprint facilitation
Travel Guide Books App
My final 1. semester project at BAAA. It was an individual exam case, where in a week I had to come up with a digital solution for the Turen går til travel books.
I utilized the Design Thinking Process to plan the whole week and include everything necessary to create a research-based prototype. I learned how to utilize various techniques and framework (e.g., feasibility analysis, user flow diagram, product canvas), and how to present the findings/concept to stakeholders.
Exoplanets App
A week long project, during which I mainly trained my designing skills in Figma. I was tasked with inventing any kind of concept app and then utilize datasets to create a convincing prototype.
For this concept, I came up with the idea of a mobile app about exoplanets. Through this app, people would be able to learn about various livable planets around the universe that could be suited for colonization in the future.
Det Lille Bageri Website
Together with three other students, I helped to develop a website prototype in WordPress for a small bakery in Henne Strand, Denmark as part of our final degree project. I was in charge of Project Management, Website Development, and Digital Marketing Plan.
I got to practice, for example, my leadership skills, coding in PHP, scoping a project, or research triangulation (surveys, interviews, observations).
DISCLAIMER: Due to hosting problems, the website is no longer online.
Techhub Syd Website
Together with three other students, I helped to develop a website prototype for the Techhub Syd Community as part of our final 2. semester project. I was in charge of Project Management, Website Development, and Digital Marketing Plan.
Thanks to this project, I mainly improved in communication with clients, transforming design concepts into prototypes, and social media strategy.